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TOOKA bookreader application

Tooka book reader application is an audio and electronic bookreader platform that allows users to benefit from various features such as reading, planning, group book purchase, book lending, etc. in addition to buying and reading audio and electronic books.

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Team members: Bahare Bakhtiari, Yasamin Khalili, Nasrin Eslami, Fateme Teymournia, Mahdi Saeidikia

About project

In today's world, time plays an important role in the success and development of people. Due to the advancement of technology and the increase in the volume of daily work, almost all of us have some kind of lack of time to do personal work or individual progress. This has left us with little opportunity to read the book. Therefore, with the excuse of time, we convince ourselves that we do not have the opportunity to study. In order to meet this need, we have decided to design an audio and electronic book readerapplication for mobile devices. This application allows users to listen to their favorite books at any time when they are able to do other things, thus providing their growth and development or enjoying their time.

My Role

Participating in UX Research and analysing different data from interviews, creating personas, benchmarking between different products, brainstorming, creating sitemap and UI design

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objective

Designing an audiobook software for mobile phones with the aim of making it possible to read whenever possible and at the same time performing other activities.

Audience

Young people working with limited time to study due to work and responsibilities and personal life and daily commuting. - The elderly and retirees who do not have limited time to study but may have limited ability to read physical books. - Parents Who care about the cultural, scientific and personal development of their children (children) but do not have the opportunity and time to read books for them. (The child is illiterate and the parents are users of the software or the child is a user of the software)

Design questions

Who is the target audience of our reader app?
What are the needs of each section of this community?
How can these needs be implemented in the form of application features?
How can the proposed values of the application be presented in a way that meets the basic needs of all groups in the target community?
What features are common between similar apps on the market and what does a user expect from a book reader app?
What is the mental model of the user in reading a book?

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Design process

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Project Timeline

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user research and personas

- The interview was conducted using the semi-structured method.
- Interviews were conducted by telephone and in person.
- The interviewees were selected according to the target audience of the project.
- The text of the interview is recorded as an audio file and a transcript.
- Interviews were conducted with 7 men and women between the ages of 25 and 60 with a bachelor's degree and working in various fields.

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competitive analysis

we found out that some features are more common and most of the bookreaders have those features . so we decided to put those features in our product in one side and on the other side add some suggested value according to our personas and their needs.

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brainstorm and idea selection

notes
Text snippets
Audio clips
planning
Sharing part of the book
Lending books
Requesting a book
Group reading
interests

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sitemap

TOOKA have 4 main parts in menubar .They are assortment, store, library and profile.
In assortment and store user can search for books. Store part have different kins of books such as audiobook,electronic books and podcasts.
In library user can see different shelves and can add shelf and can save best parts of books in notebook which is for both audio and electronic books.
From profile user can edit specifications and mange credits and see scores and also set a plan and alarm for reading time .

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style guide

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UI design

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